Peach
Hobby home page
liahome
IPA Banner Open Doors
Electriclime gif
jw collective
Contemplative Reptile
Editions
  • International Edition
  • USA Edition
  • UK Edition
  • Australian Edition
  • Canadian Edition
  • Irish Edition
  • German Edition
  • Singapore Edition
  • Spanish edition
  • Polish edition
  • Indian Edition
  • Middle East edition
  • South Africa Edition

Psyop and ROKKAN Create Prequel for ‘Dishonored’

Creative 557 Add to collection

‘The Tales from Dunwall’ is for Bethesda Softworks and Arkane Studios’ multi-platform video game

Psyop and ROKKAN Create Prequel for ‘Dishonored’

 

Psyop and ROKKAN created the engrossing, animated prequel series – ‘The Tales from Dunwall’ – for Bethesda Softworks and Arkane Studios’ highly anticipated multi-platform title ‘Dishonored’. The online series gives gamers a first-hand glimpse into the steampunk-inspired, shadowy whaling city of Dunwall, where plague is rampant and the city is in disarray and on the verge of dystopia. 
 
ROKKAN and Psyop, together with Bethesda Softworks, worked to design a truly unique look for the series. Inspiration was taken from the game’s artistic direction established by Arkane Studios, but with a twist. 
 
The three webisodes were predominantly produced by hand. Each frame was essentially a fully rendered style frame, which was then enhanced with 3D elements to add to the painterly atmosphere, dimension and depth of each shot.
 
View the webisodes below:
 
 
 
 
“Usually when we animate, it is largely a CG production,” said Psyop creative director Jon Saunders. “After we saw the story line, we decided to draw each style frame thirty or forty times and create a cell animated look and give it a sort of a painting-come-to-life effect."
 
The prequel videos, although stylistically different from ‘Dishonored' the game, accurately portray the story of Dunwall and showcase the fantasy worlds that Psyop is known for creating. 
 
“After vetting several animation studios, Psyop stood out because they understood the story we were trying to tell. They were the only studio who could really bring the stories to life with their world-renowned animation precision and craft," said Charles Bae, Chief Creative Officer, ROKKAN. "Bethesda and ROKKAN's approach to the prequels was to give context to the oppressive world of 'Dishonored,' establishing the story up to the point of the player's immersion at the start of the game. Our primary objective was to tell a great story in the simplest and most compelling format we could, period," added Bae. 
 
‘Dishonored’ will be available in North America on October 9, 2012 and throughout Europe on October 12, 2012, and is slated for release on the Xbox 360, PlayStation 3, and PC. For more information on ‘Dishonored’ visit: www.Dishonored.com

Credits
 
Rokkan 
Creative Director: Charles Bae 
Script: Rokkan/Bethesda
 
Psyop 
Director: Jon Saunders 
Lead Technical Director: Borja Pena 
Executive Producer: Lucia Grillo 
Producer: Ryan Mack 
Assistant Producer: Delaney O'Brien
 
Designers: 
Jon Saunders 
Sam Ballardini
 
Storyboard Artist: 
Robin Nishio
 
Illustration / Animation: 
Jon Saunders 
Borja Pena 
Sam Ballardini
Marika Cowen 
Blake Patrick 
Angelica Alzona 
Lizzie Akana 
Stephanie Davidson 
Stephanie Russell
 
3D Modeling: 
Sue Jang 
Dave Chen 
Oliver Castle 
Bryan Eck
 
Rigging: Zed Bennit
 
3D Animators: 
Ryan Moran 
David Barosin 
Michael Shin
 
Compositing: 
Borja Pena 
Helen Park 
Jason Conradt 
Danny Kamhaji
 
 
view more - Creative
Sign up to our newsletters and stay up to date with the best work and breaking ad news from around the world.
Psyop, Fri, 28 Sep 2012 09:50:22 GMT