The role would mainly include general monitoring of vfx farm jobs submitted by artists, python development to better the farm submission workflow for the artists and suggest/implement optimisations to make the renders faster. The role would also ensue upgrades to newer versions of deadline. There’s also new software and hardware added to the farm and so, needs constant monitoring and updates to make sure there’s stability to it.
You’d work with a pipeline TD who can assist you with issues whenever needed.
Need to have 1-2 year prior experience in python application development in a vfx/game studio.
Some knowledge of IT infrastructure and how server client technologies operate.
Experience with Linux and Windows operating systems.
Further Preferred Skills:
Prior experience with Deadline or other render farm technologies
Python scripting experience for DCCs like maya/nuke/houdini.
Experience with render engines such as Arnold/Redshift.
We are in Dublin city centre and while we love and value a studio environment, hybrid and remote working solutions will always be considered. Preference will be given to candidates either in or willing to relocate to Ireland. You must hold an eligible visa to work in Ireland.
Please send a CV, cover letter and reel to firstname.lastname@example.org with “Render TD” in the subject.